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	<title>Daniele Demichelis &#187; iPhone</title>
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	<description>There are 10 types of people in the world: Those who understand binary, and those who don&#039;t...</description>
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		<title>Good environment variable values during iPhone development</title>
		<link>http://www.danidemi.com/mainwww/2010/01/iphone_development_environment_variables/</link>
		<comments>http://www.danidemi.com/mainwww/2010/01/iphone_development_environment_variables/#comments</comments>
		<pubDate>Fri, 08 Jan 2010 15:06:39 +0000</pubDate>
		<dc:creator>danidemi</dc:creator>
				<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[debug]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[iPhone]]></category>
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		<guid isPermaLink="false">http://www.danidemi.com/mainwww/?p=94</guid>
		<description><![CDATA[Directly from GHUnit, a small note about which environment variables to set while developing for the iPhone. Environment Variable: Default: Set to: NSDebugEnabled NO YES NSZombieEnabled NO YES NSDeallocateZombies NO NO (or YES) NSHangOnUncaughtException NO YES NSAutoreleaseFreedObjectCheckEnabled NO YES Actually, &#8230; <a href="http://www.danidemi.com/mainwww/2010/01/iphone_development_environment_variables/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>iPhone screen dimensions</title>
		<link>http://www.danidemi.com/mainwww/2009/11/iphone-screen-dimensions/</link>
		<comments>http://www.danidemi.com/mainwww/2009/11/iphone-screen-dimensions/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 16:31:30 +0000</pubDate>
		<dc:creator>danidemi</dc:creator>
				<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.danidemi.com/mainwww/?p=71</guid>
		<description><![CDATA[This picture can be useful to those of you that develop graphics targeted to the iPhone platform. Here you see the dimensions in pixel of an iPhone windows in some of the most common configurations. Click on the image to &#8230; <a href="http://www.danidemi.com/mainwww/2009/11/iphone-screen-dimensions/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Chosing the number of decimal digits when printing a number with iPhone</title>
		<link>http://www.danidemi.com/mainwww/2009/11/chosing-the-number-of-decimal-digits-when-printing-a-number-with-iphone/</link>
		<comments>http://www.danidemi.com/mainwww/2009/11/chosing-the-number-of-decimal-digits-when-printing-a-number-with-iphone/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 11:39:59 +0000</pubDate>
		<dc:creator>danidemi</dc:creator>
				<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[objective-c]]></category>
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		<guid isPermaLink="false">http://www.danidemi.com/mainwww/?p=67</guid>
		<description><![CDATA[This is a small snippet, useful whenever you want to convert a floating point number in a string with a fixed number of decimal digits. NSNumberFormatter *format = [NSNumberFormatter new]; [format setMaximumFractionDigits:1]; NSNumber *aNumber = [[NSNumber alloc ] initWithDouble:54.4235264]; NSString &#8230; <a href="http://www.danidemi.com/mainwww/2009/11/chosing-the-number-of-decimal-digits-when-printing-a-number-with-iphone/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>iPhone: how to select a UITabBarItem programmatically</title>
		<link>http://www.danidemi.com/mainwww/2009/11/iphone-how-to-select-a-uitabbaritem-programmatically/</link>
		<comments>http://www.danidemi.com/mainwww/2009/11/iphone-how-to-select-a-uitabbaritem-programmatically/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 11:22:31 +0000</pubDate>
		<dc:creator>danidemi</dc:creator>
				<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[objective-c]]></category>
		<category><![CDATA[UIKit]]></category>

		<guid isPermaLink="false">http://www.danidemi.com/mainwww/?p=61</guid>
		<description><![CDATA[I&#8217;m working to an iPhone application with a TabBar on the footer area. Among the others there are a &#8220;Home&#8221; button and an &#8220;Account&#8221; button. The first allows the user to see a view that gives an overview of the &#8230; <a href="http://www.danidemi.com/mainwww/2009/11/iphone-how-to-select-a-uitabbaritem-programmatically/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Readonly computed properties in Objective-C</title>
		<link>http://www.danidemi.com/mainwww/2009/11/readonly-computed-properties-in-objective-c/</link>
		<comments>http://www.danidemi.com/mainwww/2009/11/readonly-computed-properties-in-objective-c/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 11:39:15 +0000</pubDate>
		<dc:creator>danidemi</dc:creator>
				<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[objective-c]]></category>

		<guid isPermaLink="false">http://www.danidemi.com/mainwww/?p=39</guid>
		<description><![CDATA[How to implement a read-only computed property in Objective-C <a href="http://www.danidemi.com/mainwww/2009/11/readonly-computed-properties-in-objective-c/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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